Objective
Catch falling balls to score as many points as possible before you run out of lives!
Controls
- Use your Mouse to move the Color Wheel.
- Press 'A' / 'D' (or your custom keys) to move the Bucket.
- Hold 'W' (or your custom key) to make the Bucket move faster.
- Press 'P' (or your custom key) to Pause or Resume the game.
- Press 'Escape' to go back or to open the quit menu during gameplay.
Gameplay Modes
Classic Mode:
- You start with 3 lives.
- Balls drop from two droppers at the top of the screen.
- One dropper releases Red, Green, Blue, and special Yellow (Power-up) balls.
- The other dropper releases White and Yellow (Power-up) balls.
- Align the Color Wheel's segments with the corresponding Red, Green, or Blue balls to catch them.
- White balls can be caught by any segment of the Color Wheel or by the Bucket.
- The Bucket below the Color Wheel serves as a safety net.
- The game gets faster and more challenging over time!
- Collect Yellow balls to activate helpful Power-ups (see below).
Hardcore Mode:
- You have only 1 life – make it count!
- Both droppers release only Red, Green, or Blue balls.
- There are no White balls or Power-ups in this mode.
- Test your skills and survive for as long as you can!
Scoring
- Catching a colored ball (RGB) with the correct Color Wheel segment: +3 points
- Catching a White ball with any Color Wheel segment: +3 points
- Catching any ball with the Bucket: +1 point
- Tip: The "Double Points" power-up in Classic Mode will double these scores!
Power-ups (Classic Mode Only)
In Classic Mode, catch Yellow balls (with the Color Wheel or Bucket) to activate a random power-up. Most power-ups last for 10 seconds.
- Slow Fall: All balls fall much slower.
- Wide Bucket: Your Bucket becomes significantly wider.
- One Color: For a short time, one dropper will only release balls of a single color (Red, Green, or Blue).
- Double Points: All points you score are doubled.
- Magnet: White balls are gently attracted towards your Color Wheel.
- +3 Lives: Instantly gain 3 extra lives! (This is a one-time effect).
Losing Lives
- A colored ball (Red, Green, or Blue) hits the wrong segment of your Color Wheel.
- A colored ball is missed by both the Color Wheel and the Bucket and falls off the screen.
- You do not lose a life for missing White balls or Yellow (Power-up) balls.
- The game ends when you have no lives left.