Orbila

Score: 0
Time: 00:00.0
Lives: ❤❤❤
x2
00:00.0 / 00:00.0

Settings

Audio

70

Video

Gameplay

5

Personal Bests

      How to Play

      Objective

      Catch falling balls to score as many points as possible before you run out of lives!

      Controls

      • Use your Mouse to move the Color Wheel.
      • Press 'A' / 'D' (or your custom keys) to move the Bucket.
      • Hold 'W' (or your custom key) to make the Bucket move faster.
      • Press 'P' (or your custom key) to Pause or Resume the game.
      • Press 'Escape' to go back or to open the quit menu during gameplay.

      Gameplay Modes

      Classic Mode:

      • You start with 3 lives.
      • Balls drop from two droppers at the top of the screen.
      • One dropper releases Red, Green, Blue, and special Yellow (Power-up) balls.
      • The other dropper releases White and Yellow (Power-up) balls.
      • Align the Color Wheel's segments with the corresponding Red, Green, or Blue balls to catch them.
      • White balls can be caught by any segment of the Color Wheel or by the Bucket.
      • The Bucket below the Color Wheel serves as a safety net.
      • The game gets faster and more challenging over time!
      • Collect Yellow balls to activate helpful Power-ups (see below).

      Hardcore Mode:

      • You have only 1 life – make it count!
      • Both droppers release only Red, Green, or Blue balls.
      • There are no White balls or Power-ups in this mode.
      • Test your skills and survive for as long as you can!

      Scoring

      • Catching a colored ball (RGB) with the correct Color Wheel segment: +3 points
      • Catching a White ball with any Color Wheel segment: +3 points
      • Catching any ball with the Bucket: +1 point
      • Tip: The "Double Points" power-up in Classic Mode will double these scores!

      Power-ups (Classic Mode Only)

      In Classic Mode, catch Yellow balls (with the Color Wheel or Bucket) to activate a random power-up. Most power-ups last for 10 seconds.

      • Slow Fall: All balls fall much slower.
      • Wide Bucket: Your Bucket becomes significantly wider.
      • One Color: For a short time, one dropper will only release balls of a single color (Red, Green, or Blue).
      • Double Points: All points you score are doubled.
      • Magnet: White balls are gently attracted towards your Color Wheel.
      • +3 Lives: Instantly gain 3 extra lives! (This is a one-time effect).

      Losing Lives

      • A colored ball (Red, Green, or Blue) hits the wrong segment of your Color Wheel.
      • A colored ball is missed by both the Color Wheel and the Bucket and falls off the screen.
      • You do not lose a life for missing White balls or Yellow (Power-up) balls.
      • The game ends when you have no lives left.

      Cosmetics

      Replays